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Nurhaliza, R.S. and Setiana, S.M. 2024. INFLUENCE OF THE VISUAL NOVEL GAME PROJECT SEKAI: COLORFUL STAGE! AS AUDIO VISUAL MEDIA FOR MOTIVATION TO LEARN JAPANESE VOCABULARY.
Proceeding of International Conference on Business, Economics, Social Sciences, and Humanities. 7, (Jun. 2024), 210–216
. DOI:https://doi.org/10.34010/565tbr91.